Archive for June, 2009
Left 4 Dead fix/update released
by pimpmobile on Jun.30, 2009, under Left 4 Dead, Updates
Updates to Left 4 Dead have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Left 4 Dead
- Removed the “Are you ready to play Versus?” confirmation
- Fixed a crash when using mouse wheel or keyboard to select Campaign chapters
- Fixed sv_steamgroup_exclusive servers advertising for public lobbies
- Restored the ability to vote for a new campaign in Versus mode
Left 4 Dead update release
by pimpmobile on Jun.25, 2009, under Left 4 Dead, Updates
Updates to Left 4 Dead have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Client
- Removed an infinite ammo exploit for molotovs
Add-on Campaign Support
- Players download third party campaigns as single .VPK file
- Players can manage and select add-on maps and campaigns via game UI
- Added matchmaking support and download/update prompt for add-on campaigns
- Custom campaign support in Leader boards
- If not already registered, left4dead.exe registers .VPK extension to allow automatic install of add-ons
- Servers and the steam API have been extended to allow servers to send up a list of keys for matchmaking up to 1200 bytes in size
Left 4 Dead Authoring Tools
- Fixed missing fgd error
- Added vpk.exe command line tool for extracting, creating, and appending .VPK files
- Removed info_versus (not used)
- Added info_gamemode which fires outputs for Coop, Versus or Survival depending on what game mode the map is loaded in
- Updated tutorial_standards example map, repackaged as ‘Dead Line’ campaign example add-on
- Sample content now includes source files for official maps
WordPress updated!
by pimpmobile on Jun.11, 2009, under Left 4 Dead
WordPress.org just released the new version, 2.8. Left4Dead.be is now updated, and ready to give out more information about Left 4 Dead and Left 4 Dead 2! Stay tuned for more!
If you know of anything about the games that haven’t been published here yet, feel free to tip us!
Videos from Left 4 Dead 2 gameplay
by pimpmobile on Jun.02, 2009, under Left 4 Dead 2
View them here.
You see the new skins, and the new weapons. You also see that the smoker and hunter look exactly the same.
Valve announced Left 4 Dead 2
by pimpmobile on Jun.01, 2009, under Left 4 Dead, Updates
Sequel to Best-Selling Co-op Thriller Coming This Holiday
June 1, 2009 -- Valve, creators of best-selling game franchises (such as Half-Life and Counter-Strike) and leading technologies (such as Steam and Source), today announced Left 4 Dead 2 (L4D2), the sequel to the best-selling and critically-acclaimed co-operative multiplayer thriller.
Coming exclusively to Xbox 360 and PC, L4D2 promises to set a new benchmark for co-operative action games and become one of 2009′s marquee titles.
“A large part of how Left 4 Dead became 2008′s top-selling new IP on Xbox 360 and the PC was the custom-tailored gameplay made possible by the AI Director,” said Gabe Newell, president and co-founder of Valve. “With the knowledge gained from creating the original, new technology, and a passionate team, L4D2 will set a new benchmark for cooperative action games.”
Set for release on November 17, the title adds melee combat to enable deeper co-operative gameplay, with items such as a chainsaw, frying pan, axe, baseball bat, and more.
Introducing the AI Director 2.0, L4D’s dynamic gameplay is taken to the next level by giving the Director the ability to procedurally change weather effects, world objects, and pathways in addition to tailoring the enemy population, effects, and sounds to match the players’ performance. The result is a unique game session custom fitted to provide a satisfying and uniquely challenging experience each time the game is played.
Featuring new Survivors, boss zombies, weapons, and items, Left 4 Dead 2 offers a much larger game than the original with more co-operative campaigns, more Versus campaigns, and maps for Survival mode available at launch.
Supported by a $10+ million marketing campaign, Left 4 Dead has sold over 2.5 million retail copies since it was released in November of 2008. Left 4 Dead 2 is targeted for release on Xbox 360 and the PC on November 17, 2009, and will be launched worldwide with a multi-million dollar marketing campaign across TV, Outdoor, and Online.
“Left 4 Dead was backed by our most aggressive advertising campaign to date, and resulted in a top 5 showing on two platforms during holiday 2008,” said Doug Lombardi, VP of marketing at Valve. “Left 4 Dead 2 is a larger game and will be supported with even more consumer and retail advertising programs than the original.”
Left 4 Dead 2 will be featured as the cover story on PC Gamer and Official Xbox Magazines this month.


